For Game, Animation & VFX Studios

AssetGuard

The automated USD firewall for your outsource teams

Never let a broken vendor asset crash your stage again. Every outsourced file gets auto-fixed, validated, and scored before it touches your pipeline.

What AssetGuard catches

Freelancer A uses Blender (Z-up, meters)
Auto-normalized to Y-up, scene-scale validated
Freelancer B uses Maya (Y-up, centimeters)
Units normalized, extents recomputed
Vendor forgot to include UVs
UV coverage detected and flagged in health report
Non-manifold geometry breaks the master stage
Geometry issues caught and documented before import
Lead TD wastes 30 min per asset checking files
Fully automated — TD reviews only the health score

How It Works

01

Vendor uploads file

Freelancers and outsource vendors drag-and-drop their OBJ, STL, GLB, or DAE directly into your portal. No software installs required.

02

Auto-fix & validate

AssetGuard normalizes Y-up, fixes scale, computes normals, extracts PBR materials, and validates UV coverage — automatically.

03

Health report generated

A branded PDF health report scores the asset: polygon count, material bindings, compliance issues, before/after stats.

04

Review link shared

Art Directors get a shareable 3D preview link — review the model in-browser with orbit controls. No Maya or Blender required.

Engine-ready outputs

HoudiniUnreal EngineNVIDIA OmniverseNVIDIA Isaac SimApple Vision ProWeb (GLB)

Pipeline insurance for your studio

Your leads never have to open Maya just to check a vendor's work again. Send every outsourced file through AssetGuard and give your Art Directors their time back.

Get in Touch