Professional services

Services

Custom pipeline engineering, USD consulting, and production infrastructure for studios shipping 3D content at scale.

Pipeline Engineering

Core

End-to-end 3D pipeline design and implementation. We build the infrastructure that connects your DCC tools, asset management systems, and real-time engines into a seamless production workflow.

OpenUSD schema design & composition architecture
Houdini Digital Asset (HDA) development
Automated validation & lint pipelines
CI/CD for 3D asset publishing

USD & Omniverse Consulting

Specialist

Deep expertise in Universal Scene Description. From initial adoption to production-scale deployment — we help teams navigate USD's complexity and unlock its full potential.

USD composition & layering strategy
SimReady asset certification
Omniverse Nucleus & Connector setup
Isaac Sim physics schema integration

Real-Time Engine Integration

Engine

Bridge the gap between offline and real-time. We optimize asset pipelines for Unreal Engine, Unity, Apple Vision Pro, and web-based 3D viewers.

Unreal Engine Datasmith & USD import
Apple USDZ & RealityKit workflows
WebGL/WebGPU viewer integration
LOD generation & texture optimization

Review & Collaboration Tools

Platform

Custom-built 3D review workflows for your team. Shareable browser-based viewers, comment systems, and approval pipelines — no software install required.

Branded review portals
Real-time annotation & markup
Version comparison & diff tools
API integration with project management
USD Refinery

Platform Capabilities

If trimesh or our USD pipeline can read it, we clean it and return USD + GLB + USDZ, with a lint report and review link.

10
Input Formats
3
Output Formats
6
Engine Targets
PDF
Health Reports

Supported Input Formats

FormatTypePipelineSources
.OBJMeshOBJ → GLB (trimesh) → USD → GLB previewMaya, Blender, 3ds Max
.GLBPBRGLB → USD (trimesh) → GLB previewBlender, Sketchfab
.GLTFPBRGLTF → USD (trimesh) → GLB previewBlender, Khronos
.STLCADSTL → GLB (trimesh) → USD → GLB previewFusion 360, SolidWorks
.3MFCAD+3MF → GLB (trimesh) → USD → GLB previewFusion 360, Cura
.DAESceneDAE → GLB (trimesh) → USD → GLB previewSketchUp, Maya
.PLYPointsPLY → USD (point-cloud) → GLB previewGaussian Splats, LiDAR
.USD / USDA / USDCRefineUSD → normalized USD (refinement) → GLB previewHoudini, Omniverse

Core Features

Upload & Convert

Drag-and-drop any supported file. Real-time pipeline stage tracker shows conversion progress.

USD Health Report

Automatic validation: health score, before/after stats, auto-fixes applied, compliance issues — exported as branded PDF.

3D Browser Viewer

Instant GLB preview with orbit controls and studio lighting. USDZ AR Quick Look on iOS.

Shareable Review Links

One-click review URLs for clients. No login required — just open the link and view the model.

Asset Library

All conversions stored and browsable. Download ZIP bundles with USD, USDZ, GLB, and health report.

Auto-Normalization

Automatic Y-up, unit normalization, default prim, PBR materials, physics schema, and normals.

Automatic Fixes Applied

Up-AxisEnforced to Y+ (USD and real-time engine standard)
UnitsNormalized to meters (1.0) or centimeters (0.01)
Default PrimSet automatically for composition compatibility
PBR MaterialsUsdPreviewSurface shaders with diffuse, roughness, metallic
Vertex NormalsComputed from face geometry when missing
UV CoordinatesPreserved and validated across conversion
VariantSetsMaterial switching variants authored when applicable
Physics SchemaIsaac Sim ready (friction, mass, restitution)
Extent ComputationBounding-box extents on all geometry prims
Pipeline MetadataStudio provenance and documentation on root prim

Engine Readiness

Every output is validated against production requirements for major engines and platforms.

Unreal Engine 5
Houdini Solaris
NVIDIA Omniverse
Apple Vision Pro
Web / Browser
Isaac Sim

What You Receive

USD / USDC

Production-grade Universal Scene Description. Composition-ready with proper hierarchy.

GLB

Browser-compatible preview for web viewers, review links, and quick inspections.

USDZ

Apple AR-ready package for Quick Look on iPhone, iPad, and Vision Pro.

Let's build your pipeline

Every studio is different. Tell us about your workflow and we'll scope a solution tailored to your production.

Get in Touch