For Robotics & Physical AI

SimReady API

Automated physics schemas for massive synthetic data pipelines

Send thousands of STL and 3MF files. Get simulation-ready USDC with rigid-body physics back. No 3D artist required.

The Pipeline

1,000 STL/3MF files

Raw CAD geometry from engineering teams — no materials, no physics, no USD schema.

Auto-normalize

Scale correction, Y-up orientation, vertex deduplication, extent computation, subdivision scheme set to 'none'.

Physics injection

CollisionAPI, RigidBodyAPI, mass, friction, restitution — all simulation-compatible schemas applied automatically.

1,000 USDC files

Clean, simulation-ready USD assets with physics metadata. Drop directly into your simulation environment.

Auto-Injected Physics Schemas

CollisionAPIMesh collision geometry for rigid-body sim
RigidBodyAPIEnables dynamics simulation on the prim
MassComputed from mesh volume and material density
FrictionStatic and dynamic friction coefficients
RestitutionBounce/elasticity for collision response
ExtentsBounding box for collision broadphase
0
3D artists needed

Robotics engineers send CAD files via API. No manual USD authoring.

8
Input formats

STL, 3MF, OBJ, PLY, GLB, GLTF, DAE, and USD variants.

6
Engine targets

NVIDIA Isaac Sim, Omniverse, Houdini, Unreal, Apple Vision Pro, Web.

Compatible simulation environments

NVIDIA Isaac SimNVIDIA OmniverseHoudini SolarisUnreal EngineCustom USD Pipeline

Skip the hire. Ship the sim.

The alternative is a full-time Technical Artist at $100k/year to manually apply physics schemas to CAD data. SimReady API does it in seconds.

Request API Access